Animated 3D models are increasingly appearing on all multimedia platforms, so this workshop is suitable for anyone who wants to venture into the world of 3D models and gain knowledge in the field of animation.
Content
- Introduction to the Blender environment, basic views and tools;
- setting up the environment, inserting and manipulating objects;
- approaches to modelling, design and creation of basic shapes;
- use of tools for fast and accurate manipulation of the object g
- use of materials and their setting, basic painting;
- using nodes to design and colour objects;
- the construction of a suitable skeleton with links and constraint
- animation and movement of 3D models, export of the final product.
Learning objectives
- knowledge of the basics of 3D modelling;
- 3D set, lighting and camera design and layout;
- Creating 3D models independently;
- knowledge of basic approaches to painting models;
- understanding the structure of nodes when arranging appearance;
- making and customising a skeleton for basic animation;
- understanding the basics of animating in Blender;
- knowledge of exporting, options and settings when exporting a product.
Target group
- 3D content creators and animators;
- web designers who want to create their own websites.